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date August 22nd, 2008  written by E.Hallander  categories Actionscript 3.0
pixelation

I am not naive enough to believe I originally created this effect. As with anything, there always seems to be someone somewhere that did it sometime before :). Either way, I made a version of it for my previous site in AS2 and it came with me when I updated the site.

Ever since that first site there’s been a somewhat steady flow of questions regarding it. I vaguely remember writing a AS2 tutorial for it on gotoandlearn and I get a lot of mails regarding it.

So, I figured I’d take advantage of AS3’s massive improvements and create a transition class with the same effect. It’s hard to give it a specific name, but I’ve always called it the “pixelating transition“. You’ll understand when you check it out. Go ahead tough guy. Click the header!





date June 19th, 2008  written by E.Hallander  categories Actionscript 3.0
particles

Inside you can find a quick experiment + source to a AS3 class that breaks up vectors/bitmaps into particles and then moves them around in a semi-random firefly pattern. It’s a little bit CPU intense so I added a fps meter (fpsbox, courtesy of Schell Scivally). On lesser computers I’m sure it can choke a little bit due to the 2000-ish bitmap particles swarming around with filters but all it all it should be fairly okay.

I guess it’s fairly useless, usability wise, but it looks friggin cool and it can handle any shape or size. The larger, the slower however….





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